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/*!   
 *    Description: User interface implementation for Audio recorder example. 
 */

#include "audiorecorder.h"
#include "audiorecorder_p.h"

/*! 
 * constructs data member pointer of class AudioRecorderPrivate
 */
AudioRecorder::AudioRecorder()
{   
    audioRecorderPrivate = new AudioRecorderPrivate(this);
}

/*!
 * Destructs AudioRecorderPrivate data member
 */
AudioRecorder::~AudioRecorder()
{
    delete audioRecorderPrivate;
}

/*!
 * This method is used to play the recorded file.
 */
void AudioRecorder::play()
{
    audioRecorderPrivate->play();   
}

/*!
 * This method is used to stop the recording or to stop the playback audio.
 */
void AudioRecorder::stop()
{
    audioRecorderPrivate->stop();   
}

/*!
 * This method is used to record the audio into an opened file.
 */
void AudioRecorder::record()
{
    audioRecorderPrivate->record();   
}

/*!
 * Populates the message data member with the received message from the engine
 */
void AudioRecorder::printMessage(QString msg)
{
    message = msg;
}

/*!
 * returns the message data member that will be displayed on the QML UI
 */
QString AudioRecorder::returnMessage()
{
    return message;
}



